Stages:
There are four (4) official stages for SPP. Click on each for a diagram and description.
Go Fast!
In and Out
Focus
Speed Trap
Scoring:
SASP is a timed event so your time is your score. The four “bang” targets must be hit during each string of fire and the “stop” target will be hit last to stop the time. A “bang” target is any of the four non-“stop” targets of a stage.
Each athlete will shoot five strings. The best four out of five runs are combined a total score for each stage. If the stop target is hit before all bang targets have been hit, there is a 3 second penalty for each bang target not hit. The maximum time allowed for each individual run is 30 seconds. The competitor will be stopped and asked to prepare for the next string of fire if they reach the 30 second limit. Three (3) second procedural penalties will also be given for:
• Creeping, movement, or jumping before the start signal sounds.
• If competition is held with multiple stages on one bay, shooting at the wrong targets.
• Starting with finger within trigger guard – Verbal warning will be given for 1st time, 2nd time will result in a
procedural.
• Reloading with finger within trigger guard – Verbal warning will be given for 1st time, 2nd time will result in a
procedural.
When a Safety Officer or Score Keeper calls a miss, it is the athlete’s responsibility to appeal the decision at the end of that particular string of fire. The Safety Officer and/or Score Keeper will then go down range and check the target. Once the next string of fire begins, there will be NO further opportunity to appeal the call.
NOTE: All Targets should be painted before each athlete begins his/her string of fire. Be sure all edges as well as the face are covered.
Competitors may fire as many rounds as they need to complete each string of fire. It is the responsibility of the athlete to check their scores as written on their scorecards after completing shooting. Any questions concerning the scores entered on the scorecard should be asked of the Range Officials at that time. If the question is not resolved, a Match Director will then be summoned. It is the athlete’s responsibility to submit the correct scorecard for the each stage and match.
Range Commands
The range commands for the SPP will be as follows:
1. “Load and Make Ready” – Before issuing this command, the Safety Officer should visually confirm that the competitor, and all others on the range, have eye and ear protection in place, that he/she is facing downrange, and that he/she is in all other respects prepared to handle the pistol.
The competitor may then pick up the pistol and magazine from the table, load the pistol and point at the low-ready flag down range. Once the “Load and Make Ready” command has been given, the competitor must not move away from the start location prior to issuance of the “Start Signal” without the prior approval, and under the direct supervision, of the Safety Officer.
2. “Are You Ready?” – The lack of any response from the competitor indicates that he fully understands the requirements of the course of fire and is ready to proceed. If the competitor is not ready at the “Are You Ready?” command, he must state “Not Ready”.
3. “Standby” – This command should be followed by the audible start signal within 1 to 2 seconds.
4. “Start Signal” – The signal for the competitor to begin their attempt at the course of fire. If a competitor fails to react to a start signal, for any reason, the Safety Officer will confirm that the competitor is ready to attempt the course of fire, and will resume the range commands from “Are You Ready?”
5. “Reload if Required and Make Ready for Your Next String” – This command may be used following the 1st through 4th strings. (Experienced shooters may not need this command).
6. “Stop” – Any Safety Officer assigned to a stage may issue this command at any time during the course of fire. The competitor must immediately cease firing and wait for further instructions from the Safety Officer.
7. “Unload And Show Clear” – This command is used following the final string. If the competitor has finished shooting, he must lower his pistol, remove the magazine, then clear the chamber, lock the slide to the rear for inspection by both himself and the Safety Officer. The competitor, under commands from the Safety Officer, or the Safety Officer, will then place the pistol in a gun case, bag or other pistol carrying device. If the handgun is being used by the next competitor the Safety Officer should cant the handgun to the right berm before the Safety Officer can call the range safe and clear to go down range to score/paint targets.
Safety Rules
SASP ranges are cold! Pistols will not be loaded except as directed by Safety Officers/Match Officials.
Always follow the basic Safety rules:
• Always assume a gun is loaded
• Never point a gun at something you’re not prepared to shoot
• Be sure of the target and what’s behind it
• Keep your finger off the trigger until you are on the target
Semi-autos will have an empty chamber and magazine well. Revolvers must have all chambers and cylinders empty.
After firing, no competitor may leave the firing position until the pistol has been unloaded, inspected and cleared by the Safety Officer. The competitor, under commands from the Safety Officer, or the Safety Officer, will then place the pistol in a gun case, bag or other pistol carrying device. If the handgun is being used by the next competitor the Safety Officer should cant the handgun to the right berm. The Safety Officer may also move the pistol to table or station under his/her control.
During loading or unloading, engaging the course of fire and during clearing the pistol in the event of a malfunction, the muzzle of the pistol must ALWAYS be kept pointed down range AND FINGER OUTSIDE OF
THE TRIGGER GUARD. If the limit line (180 degrees of the shooter box) is violated with a loaded gun, the shooter will be asked to unload and will be disqualified from the entire match.
In the event a pistol cannot be unloaded due to a broken or failed mechanism, the shooter will notify the Safety Officer/Match Director. In no case, will an athlete leave the line with a loaded pistol.
During a SASP match, athletes should not handle their pistols, except when instructed by a Match Official or in designated areas.
Should a pistol be dropped during a course of fire, the athlete will not pick up the pistol, but allow the Safety Officer/Match Official to do so. The Safety Officer/Match Official will then unload and inspect the pistol.
